Lone Echo II was a very ambitious project, the exterior hub was 10x larger than Lone Echo.
Future Hub Performance:
I prototyped, pitched and worked with tools and engine to implement a baked LOD/HLOD pipeline.
Asteroids Kits:
I was responsible for modeling and texturing all asteroid kits, they were used by the team to assemble all asteroids throughout the game.
Asteroid Field:
I was responsible for layout, assembly and performance optimization.
Spaceport Exterior:
I was responsible for asteroid rock/terrain layout and assembly.
Environment Artists: Aiko Shinohara & Rhonda Chan
Texture Artist: Zakari Kaszubowski
Lighting Artist: Guillaume Deschamps-Michel
Lone Echo II was made with a team effort by everyone at Ready At Dawn.